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Daniel Schofield
Daniel Schofield
Game Developer, artist, designer.
Wakefield, United Kingdom

Summary

A highly motivated individual driven towards producing high standards of work reliably and efficiently. Exercises good communication and time management skills. Able to adapt quickly to new developments and scenarios. Possessing the ability to think quickly and intuitively to overcome various issues and derive solutions to prevent additional errors and issues. I am currently working for Team17 while towards a career in design or production.

CV: https://drive.google.com/open?id=0B4RQ-oBU7IlXdXR1QnBuMWVqXzA

Skills

TexturingGame DesignGame Development3D Modeling

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Unity
Unity
Cinema 4D
Cinema 4D
Photoshop
Photoshop
xNormal
xNormal
Quixel Suite
Quixel Suite
headus
headus
redmine
redmine
Marmoset Toolbag
Marmoset Toolbag
office 365
office 365
Maya
Maya
3DCoat
3DCoat

Productions

  • Image
    • Video Game
      Escapists 2
    • Year
      2017
    • Role
      Quality Assurance
    • Company
      Team 17
  • Overcooked 2
    • Video Game
      overcooked 2
    • Year
      2018
    • Role
      Quality Assurance
    • Company
      Team 17

Experience

  • QA Analyst at Team 17
    Wakefield , United Kingdom
    June 2017 - Present

  • Game Artist / Designer at Canalside Studios
    huddersfield, United Kingdom
    September 2015 - August 2016

    a year placement in a student run studio where a small team of 8 students create games and other projects. in this year we created two games and released / took them to various events.

    My role was to design and test aspect of the game, take the game to events handling professionals and consumers while fulfilling a artist role in whatever way was needed for the projects currently been worked on.